modeling in progress

process of UV layout

texture painted: front view

texture painted: side view

texture painted: 3/4 view

texture painted: back view

This 3D animation project was crafted in Maya for modeling and animation, Adobe Substance 3D Painter for texturing, which delivers highly detailed and realistic textures, and Adobe After Effects for post-production.
An essential aspect of the project is the creation of a High Dynamic Range Imaging (HDRI) environment. This is achieved using a Ricoh Theta 360-degree camera, which captures comprehensive lighting and environmental data. The HDRI environment enhances the realism of the 3D models by providing accurate and dynamic lighting.

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